Download Sky Odyssey pc






















This mode tasks the player with drawing a series of ten images in the sky, from diamonds to infinity symbols, to clock faces. The player must time the release of the coloured smoke from their plane before flying through the required rings. At the end of each mission the player is given a score out of one hundred based on their completion time as well at the amount of rings they managed to pass through.

Within the target mode, the player must complete five stages of increasing difficulty. Stages are completed by flying through a certain amount of numbered targets.

In later stages targets are situated at extraordinary heights, and will move around, making them much harder to hit. Bonus points are awarded in this mode for hitting targets of one colour exclusively, hitting targets in the correct numerical order, and landing on the correct air strip.

At the end of each of the five stages the player is given a percentage score based on the above criteria with a gold, silver, or bronze medal awarded as a result , and at the end of the five stages these values are averaged out to give a final score. Free flight mode contains no objectives, nor timers. The player may choose to take on the burden of a fuel gauge if they wish, in which case their flight has a finite time it can go on for, or they may wish to ignore their fuel levels entirely, allowing them to go on flying indefinitely.

The player may choose to fly in any of the game's maps, which can be selected to have any weather conditions of the player's choosing.

Though not a proper mode, a training mode is included to allow players to familiarise themselves with the game's controls. As such the plane saw much action against Germany in World War 2. The representation of the plane in game, whilst similar, bears a few notable differences to its real world counterpart. The in-game plane is lighter, less powerful, longer and taller than the real thing.

Interestingly the two planes' wingspans are just one centimetre different. It made up the majority of the Luftwaffe's aircraft until when it began to be phased out in favour of the Focke-Wulf Fw In-game the plane is one of the faster craft available, its downside being a lack of manoeuvrability. The only fictional starter plane, the pulse jet makes up for what it lacks in stability with an enormous amount of agility. Though fictional, the plane's name comes from a real type of engine used in jet planes, the pulse jet engine.

The UFO, based on it's common depiction in the first half of the 20 Century, is an incredebly fast craft, with not one downside in theory. In practise however, a large amount of skill is required to control the plane as its speed makes fast reactions a must.

The silver UFO is essentially the same as its golden brethren but is slightly thinner, allowing for a better view. The Autogyro also known in the real world as a gyrocopter or rotaplane is a small craft similar in appearance to a helicopter.

Unlike a helicopter however, the main rotor is not powered, it is instead given its rotation by a complex series of aerodynamic forces. The F4U Corsair is based on the real world World War 2 fighter plane of the same name, and was used by the US against the Japanese, some of whom regarded it as the most formidable American aircraft of the war.

Sky Odyssey's representation of the F4U is that of a good all-rounder, suitable for use in all of the game's missions. Despite this, only two were actually produced before the end of the conflict.

Unlike most other aircraft, the Shinden's propeller is placed on the rear of the aircraft, meaning that the propeller pushes the craft rather than pulling it. This craft is the jet powered version of the Shinden, but was never actually produced in the real world despite plans for it being drawn up. The Messerschmitt Me was the first jet powered aircraft to ever be produced, and served in the Luftwaffe during World War 2.

It saw service up until in Czechoslovakia. Since most of the gameplayis close to the ground this can become very noticeable. Overall, though, I was impressed by the graphics in Sky Odyssey -- controlsurfaces on the planes move as you fly about, water looks like it's reallywet, and the sky looks about as real as you can get in a renderedenvironment.

When I dropped in Sky Odyssey and started playing, I was blown away by theaudio. Very few console games do as nice a job of setting the mood. Themusic tracks throughout the game are upbeat and matched to the gameplay verywell. I never felt that they intruded on the game; on the contrary, themusic boosted the drama significantly. Adding to the music are sometop-notch effects: thunder crashes around you and waterfalls rumble withobvious power as you fly by.

Wind whistles across the tops of cliffs andyour plane's engine noise is thrown back at you from the surrounding cliffsand cave walls. While there have been lots of games released so far for the PS2, very fewshow off the system as well as Sky Odyssey.

Add in some game action that is sureto keep you on the edge of your seat and you've got a combination that'shard to beat. With gameplay ranging from the epic Adventure mode toprecision target flying and Free Flight modes this one's got something foreveryone.

The stunning 3D worlds will knock your socks off, and the mix ofaircraft will keep you coming back for more. Sky Odyssey is remarkable --every PlayStation 2 owner should rush out to grab this one. Trust me, youwon't be disappointed. Sky Odyssey isn't the visual tour de force you'd expect from the PS2. Touches of slowdown appear and it reverts to a lower-res mode when the screen's filled with effects, but that's nothing but a minor annoyance. It sometimes seems as if it's a PS one game that was given a few extra effects and brought out for PS2.

Now that that's out of the way, let me just say--I had a helluva lot of fun with this game. The aptly named Adventure mode has an air to it Cscuse the pun that makes you feel like you're not just flying around aimlessly--and it's more realistic than Pilotwings. The sense of flight and speed is good and the control is tight. It isn't fast-paced until later missions, but there are plenty of tense moments. It's like a roller coaster-after a few times you know where the loops are, but you still scream your head off.

You'll spend hours flying missions and upgrading your planes. Drawing in Sky Canvas mode and finishing the goals in Target mode--all of it makes you feel like you're really learning to fly. The problem is, there's not enough of it. By the time the game is over, you wish there were more missions, more skywriting, more targets; but there isn't.

It's a great game worth buying if you're hard up for good PS2 games , but the graphics lack variety and I wish there was more to do. Every system needs a Pilotwings. Something about the soothing manner in which you roll your old-school plane through the sky is strangely enjoyable, despite the absence of any firepower. You'll find a nice variety of missions and some great music, and you can upgrade the heck out of your aircraft. Sadly, the graphics are weak grainy and repetitious tiles.

Yes, it usually pipes along at a consistent 6ofps, and there are loads of nice details clouds, waves splashing , but the overall look of the game is surprisingly primitive. Worth a look if you're easily pleased. Even with graphics that borderline on laughably horrible at times. Sky Odyssey is one of the few PSa games I really had a great time playing with so far. Perhaps it was the topnotch control, outstanding tunes, or the really fun, challenging missions. I don't know, but it's a great feeling to enjoy a game you expected to hate.

Similar to Pilotwings on a basic level. Sky's story mode has you preforming tasks while flying through rings , but the ones found here have way more depth than those in Nintendo's flight game.

In fact, Sky's only downfall is its crap textures often approaching PS one quality , but the well-designed levels make up for that. Sort of. If you look at this and think, " Pilotwings ," you're only half right. Yeah, Sky Odyssey has the "fly through the rings " levels, but it also has a whole slew of unique and varied missions of its own. In this new flight game from Activision, you travel between three islands, uncovering pieces of a lost map as you go.

Each area requires you to complete specific objectives before landing on the other side. They get quite creative, too, including landing on an aircraft carrier in inclement weather, saving an out-of-control hot-air balloon from certain doom, rendezvousing with a refueling plane over the ocean and dumping fuel to cross a mountain pass.

Of course, there'll be things to get in your way like falling boulders, geysers, water wheels and lava. Each mission also must be completed within a time limit, and you're given a grade based on your ending score. If you consider yourself an acrobat, try some fancy flyin for extra points. Two controller configurations make it easy for both flight sim fans and novices to enjoy.



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