Fists of the Street D. Fists of the Street [ENG]. Gangs of Fury [Ver. Golden Axe Arcade [Ver. Golden Rage [Ver. Hunt of Rage [ENG]. Knights of the Round [ENG]. Knights of the Round [Ver. Los Simpsons Arcade [Ver. Mamporros a gogo [ENG]. Mania I [ENG]. Metal Slug SE [Ver. Naix Invasion [ENG]. Nas 's [Ver. Paradero Desconocido [ENG].
Path of Shadow Dancer [Ver. Policias S. Rage Fighter [ENG]. Rescue Metro City Classic [Ver. Rescue Metro City [Ver. Rise of Lucia [ENG]. Rushing Beat Remake [Ver. Sega Club [ENG]. Shiva Revenge [ENG]. Sonic [ENG]. Streets of Nostalgia [ENG]. Streets of Rage - D. Streets of Rage - Ultimate [Ver. Persephone wrote: Good idea Ok, I will waiting for it. I finished all the changes to this mod. All the names have changed, I found a red orc having more health that the rest and a few other wrong guys that appears "only on hard" and stuff like that.
The boses no longer drop food to avoid the "pick up quickly before screen fade to black" plus the random of the food given. Now, instead, almost every stage starts with a chest containing food.
The value of the food depend on the path and matchs what the first screen said. So during the first path there are wood chests with pizza and in the harderst path there are gold chest with pineapple. About bosses: I decided to not increase the bosses health, because this game has already too many. So I went in the opposite direction. Now the bosses has less health on the two firsts routes while they keep their original values in the last one so now makes more sense the player receive better food for defeating them.
The HP of the bosses it's reduced proportionally. So Originally Abadede has 2. On the second path he has 2. The Wyvern goes from 3 HP to and and so on. This affect subosses too like all those Antonios in mid game. The mod it's still not uploaded on anywhere, so do not search it yet.
But at least I let you know what the changes are about and what to expect. Nice update bro. I hope you already fix all the mistakes including Donovan aka Skeleton in the Treant Woods which one of them has a different health compared to another Donovan on that stage Let me know if you have finished uploading a newer version.
Persephone wrote: Nice update bro. So, you've already uploaded a new version? Good, I will download it. Very good for enemy names, although for Giant Spider, I think "G.
Spider" is better than "Gian. Spider", but it's up to you I didn't mean to make you feel disappointed, because I found some mistakes again. I will split them into 2 parts, the mistake which came from old version because I forgot to tell you and mistake in the new version only The mistakes from old version : - In the stage 2, after defeating Minotaur, there is "black screen" before the map shows on stage 3 although only last for a few miliseconds.
I don't know what it means - After defeating final boss Gildiss , it should be "the end" right? But why the map shows to me on stage 15 Underground Labyrinth? Furthermore, after ending scene, the map shows to me on final stage before last cutscene appears. Why the Orc armies in the early stage was stronger than the Orcs in the later stages? Persephone wrote: So, you've already uploaded a new version?
Thanks for fix all those mistakes. Please tell me if you have finished uploading a new version. Persephone wrote: Thanks for fix all those mistakes. Me wrote: That scene stage8 - scene 11 have X with Shadow intro appearing at the end of the scene, The change-to-boss music happens slighly early, and in the last part there are the laser and a "Jump stage" set to stage 8.
The game should send you to the stage 8 again but scene 1, where the final text and credits appears. If anything I am telling you it's right on your mod maybe one of your options may affect the game?
Sponsored content. SorR Community Forums. I came to show the community my new mod: a "The King of dragons" one, completely remade. All that is behind us, now my mod has been remade, both scenarios as paletes and enemies. Both Egg and explosive Barrel type. Final Update to modern era : - Middle cutscenes enhanced and a new final cutscene.
Like Dislike. Glad you replaced the inferior SNES rips with the arcade backgrounds, will definitely try this now Do you think you will make mod of Warriors of Fate? I love the backgrounds in that game. Charco wrote: Glad you replaced the inferior SNES rips with the arcade backgrounds, will definitely try this now Do you think you will make mod of Warriors of Fate? Just got done playing this a few hours ago.
Overall, I would say I really enjoyed the mod. The best part in my opinion was the palettes, really made the mod interesting. I thought some of the levels were short, but I also didn't realize how many levels were in the mod until I got to level 8 and the game didn't end Good stuff man, looking forward to playing some more of your mods.
MangoRyu28 wrote: Just got done playing this a few hours ago. I thought some of the levels were short, but I also didn't realize how many levels were in the mod until I got to level 8 and the game didn't end ; Good stuff man, looking forward to playing some more of your mods.
I got stuck on stage 3 the mountain area in the second part night time. I think a Slum appeared in the collision map or something. I had to quit the game. Was playing on Hard. Charco wrote: I got stuck on stage 3 the mountain area in the second part night time. OK, this Here is a final release with all the custom items, here a image showing the three chests from the original game: The rest of the items are there too vase, barrel, box Right now barrels, crates and skeletons will drop remains of the same items when you hit the skeleton you will see the head, torso and bones spreading before dissapearing , the same for other items but not all of them.
Those images now are taller the size of the chests remains the same so the hit-box for these items increase, but if someone encounter a Character who can't hit them with the single "B" button, tell me. The first post have the link for the full mod available. If you already have the mod use the last link, which includes all the "object" and ". Just tried it, these new items are perfect!
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